Quick answer
Calculate total, usable, wasted, and coverage minutes plus a redeem-timing recommendation from player-entered values.
Key checks: boost minutes · active minutes · Calculate
Answer scope
grow a chicken fighter boost planner code boost timer active minutes planner Interactive calculator returning total, usable, wasted, coverage, and a redeem-timing recommendation from player inputs.
Boost Session Planner
Calculate total, usable, wasted, and coverage minutes plus a redeem-timing recommendation from player-entered values.
On this page
Input boundaries
Range: 1 to 1440 minutes; default 30
Range: 1 to 20 boosts; default 1
Range: 0 to 1440 minutes; default 30
Formula v1.0.0
boostMinutes * boostCountCalculates total boost minutes from a player-entered duration and count; planned active minutes remain a player-entered comparison input.
- Inputs use the units shown beside each field.
- The result follows the displayed formula and does not infer hidden game modifiers.
Worked example
{"boostMinutes":30,"boostCount":2,"plannedActiveMinutes":45} → 60 minutes
Input errors
- Enter a value at or above the minimum.
- Enter a value at or below the maximum.
- These inputs do not produce a finite result.
Game context
Boost minutes
- Status: player-input
- Summary: All duration, count, and planned-session values come from the player; no earning rate is inferred.
Sources used
FAQ
Does the planner know game earning rates?
No. It only compares the minutes you enter.
What duration should I use?
Use the duration currently shown in the game because public reward reports conflict.
Can boosts stack?
The tool does not assume stacking behavior; enter the number you plan to redeem.
Why are unused minutes shown?
They highlight boost time that extends beyond your planned active session.